Morbus

This page is dedicated to Morbus's development


Future Goals
  • 3 Swarm Alien classes unlocked over time
  • 3 Human Classes which can be unlocked, with two specializations per class



Download: Download Page

Morbus

Morbus Announcements

Morbus V1.5.3 Upcoming Changes

Upcoming and planned changes for Morbus 1.5.3 (This is a WIP list and does not necessarily reflect the finished version)


  • para_augira retextured
  • mor_installation retextured and updated brushwork
  • New map: mor_turbatio
  • New map: mor_facility
  • Updated map vote system, new VGUI and disallows last two played maps to be voted on
  • Organized server and client side code
  • Rehooked Swarm/Brood/Spectator night vision into THINK instead of HUDPaint
  • Impulse system reworked slighly
  • Custom voice indicators
  • Mutator system implemented (Currently nightmare mode {No flashlights} is the only mutator, will expand on this later)
  • Sticky glowsticks

Morbus 1.5.2 Released

Morbus 1.5.2 can be found on the downloads page and soon on ModDB

Emergency Morbus 1.5.1C Released

Fixed a few very important things.

Morbus 1.5.0 Released

On May 27th/28th Morbus celebrates its 2nd birthday, and thus i have released a giant new update!

Check out the downloads page to get the latest gamemode and map pack!

Incoming Morbus 1.5.0

Morbus 1.5.0 is slated to be released on Memorial Day weekend, the exact date is undecided but plan for it on either 5/26 or 5/27 in PST time. There is a wide variety of changes, fixes, and balancing.

More and more like TTT

A friend of mine joined my test server the other day and mentioned that Morbus is starting to look more and more like TTT. More specifically he was referencing to the new Sanity system and perhaps the scoreboard that i put in. And frankly he is right, Morbus is starting to be more and more like TTT. From the very beginning Morbus borrowed ideas from TTT and even some code. Why? Because when i started Morbus almost two years ago I wasn't very good at programming. But more importantly what i wanted already existed, so i just modified that to save me time. The round system inside of Morbus, or atleast the way the timers and what not work, is from TTT. I used TTT as a reference to see how the tried and true method of doing things worked. TTT is a great gamemode, and it does a lot of things well. It has had a very long development life and is still being maintained to this day. No other gamemode besides perhaps DarkRP can say that.

Update incoming

There is a semi large Morbus update incoming, please standby